Day 1:
1. Teacher leads
whole class discussion. Use following questions:
- Why did people leave
England for the Americas?
- Why did colonists
move to other areas within the Americas?
- Who were the people
that left? (social class)What groups?
- What do we know about
the geography of the area? (from our studies)
- What experience might
we encounter?
(Note: Have questions
on board or overhead projector.)
2. Have students
brainstorm independently on paper for three to five minutes, then discuss for
five to seven minutes.
3. Ask students the
following questions:
- What have we learned
from other settlers’ experience? (primary source info)
- How do we want to
function as a settlement?
4. Ask students to
express their mental map of the classroom in a brief written/quick sketch.
5. Review the challenge: How do we organize and
create a new settlement in the colony of Virginia in the year 1685?
6. Divide students
(preselected by teacher) into groups and ask: How do we Investigate this
challenge?
7. Quick brainstorm
is small groups, then the whole class should review their ideas. (Note: This
discussion will hopefully generate responses such as: interviewing class
members, taking measurements, sketching possible arrangements.)
8. Show students the
Design Process transparency.
9. Give students the
Design Process handout and review.
Identify the connections to student ideas and where they fall into the
steps of the Design Process.
10. Groups meet for fifteen minutes. Teacher will visit each group briefly
to assess understanding of challenge and Design Process steps.
Exit question: What
one aspect of the settlement is crucial to success?
Day 2:
1. Teacher reviews
previous day’s activities.
2. Use transparency
of Design Process steps
3. Clarify any
questions/concerns (this will vary).
4. Ask Thinking/Focus
question to whole class: How might the immediate geography impact the
settlement’s communication, productivity, and behavior? Tell students to consider this as they
work on their designs. Ask students: Are there basic rules/procedures in place
for members to follow? How are they related to the laws of the colony?
(Jamestown)
5. Groups will
actively engage in design process.
6. Begin to Frame/Reframe
the problem.
7. Generate
possible solutions. Each member of the group will share their thoughts on the
previous day’s exit question.
(This is part of individual assessment packet.) Groups can select a recorder of these
ideas that can be synthesized to a few core ideas that will work.
8. Edit and
Develop further ideas.
Students revisit some new ways to approach the problem and share their
ideas within groups. Encourage
groups to take a five minute quiet time for individuals to think about the
group work and come up with any new points to include. Teacher will conference with all groups
(up to five minutes or longer if necessary for groups that are struggling).
9. Groups work
through the Design Process steps at own pace. Remind groups that each member will be expected to
articulate their ideas in some form, i.e. diagram, bullet list, written work,
etc. (Note: Groups should have
access to classroom computers and books to view maps, aerial maps,
reconstruction of early settlements, etc.)
10. Towards end of period gather whole class together and
review some of the ideas they are all generating. Allow groups to recognize
where they can add/delete ideas.
11. By end of Day 2
groups will Share + Evaluate.
Remind them to listen and give feedback within the context of the
group’s goals.
12. Teacher offers
brief review of possible building materials they might use and tools of the
time. Class discussion:
- How long will it take
to construct specific building?
- Which ones get built
first?
- Why?
Exit question: What
one thing surprised me about the challenge? (Note: If they have done another
challenge they might want to compare.)
Day 3:
1. Groups have forty
minutes to Finalize their solutions and practice their presentations.
Teacher will walk around answering questions/redirecting/encouraging groups.
2. At end of period
groups will display their designs for presentations around classroom. Whole class takes gallery walk (ten
minutes).
3. Designs (visual
displays) will stand on their own to Articulate the ideas of each group.
Exit question: How
did I actively participate in the challenge? (Note: This relates to
reflection.)
Day 4:
1. Groups will Articulate
their solutions. Each group will
prepare and give a presentation that highlights the most effective points of their
design: functionality, adaptability, communication. Each group has five minutes to present.
2. Students will jot
down things (pros/cons) they observed as groups give presentations.
3. Record their
presentations.
Exit question: What
did you notice about other groups’ presentations?
End of Day 4:
1. Review reflection
guidelines with students. Provide
handout and rubric.
2. Allow students
time to brainstorm/ write/discuss.
3. Teacher will
conference with small groups and encourage students to go deeper into their
observations/reflections.
4. Student homework:
Students will edit own work and turn in final product (reflection) two days
later.