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Enter if You Will: The People’s Design Award
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Title:
Enter if You Will: The People’s Design Award
Posted by:
Cooper-Hewitt National Design Museum
Date:
9/21/2007
Grade Level:
High School
Category:
People's Design Award
Subject Area:
Language Arts
Lesson Time:
Two fifty-minute class periods, plus group homework
Introduction:
Design is both a noun and a verb, and an important part of our everyday experiences. This lesson encourages students to become close observers of design in daily life. The People’s Design Award, which is hosted each year by Cooper-Hewitt, National Design Museum and sponsored by Target, gives the general public an opportunity to nominate and vote for their favorite designs. In this lesson, students will explore the People’s Design Award Web site and submit a design to the competition.
State Standards:
No State Standards available.
National Standards:
Reading
Standard 7. Uses reading skills and strategies to understand and interpret a variety of informational texts

Level IV. 1. Uses reading skills and strategies to understand a variety of informational texts (e.g., textbooks, biographical sketches, letters, diaries, directions, procedures, magazines, essays, primary source historical documents, editorials, news stories, periodicals, catalogs, job-related materials, schedules, speeches, memoranda, public documents, maps)

Writing
Standard 1. Uses the general skills and strategies of the writing process

Level IV. 5. Uses strategies to address writing to different audiences (e.g., includes explanations and definitions according to the audience's background, age, or knowledge of the topic, adjusts formality of style, considers interests of potential readers)

Working With Others
Standard 1. Contributes to the overall effort of a group
Objectives:

Students will:

  • conduct Internet research
  • participate in small-group and large-group discussion
  • learn about the design process
  • analyze, summarize, critique, and evaluate information from varied sources
  • make judgments
  • create a presentation
Resources:
  • “People’s Design Award Journal Log” handout (attached)
  • “Submit Your Design” handout (attached)
  • Internet Web sites
Materials:
  • Computer with Internet access
  • Writing journal
Vocabulary:
Students in this age group should be familiar with all words used.
Procedures:
Building Background
Introducing the People’s Design Award
The purpose of this activity is to introduce students to the People’s Design Award.

1. Read the following information aloud to the class:

  • Cooper-Hewitt, National Design Museum, located in New York City, is the only museum in the nation devoted exclusively to historic and contemporary design. The Museum launched the People’s Design Award in September of 2006, which gives the general public an opportunity to nominate and vote for their favorite designs. By logging on to www.cooperhewitt.org users are able to browse and vote from the existing nominees or upload images to nominate a new object. The site receives hundreds of nominations, thousands of votes and more than 100,000 visitors. The winner of the first People’s Design Award was the Katrina Cottage, which was designed by Marianne Cusato.


Visit the Web site that has information and images of the Katrina Cottage at
https://www.dexigner.com/design_news/8012.html. Ask the students to brainstorm ideas about why the Katrina Cottage was chosen as the winner of the People’s Design Award.

2. Lead a class discussion on students’ opinions about the benefits and drawbacks of an award that is chosen by everyday people instead of design experts and how this relates to good design.

Steps for Learning
Learning, Thinking, & Making Choices
The purpose of this activity is for students to explore the diverse designs that are submitted to the People’s Design Award Web site, and to begin to develop their own ideas about what constitutes good design.

1. Divide the class into teams of three students. Provide each group with a copy of the “People’s Design Award Journal Log” handout. The handout asks students to browse the Web site for three days. Each day the student teams must record information about what they see, as well as their reactions. Give the students fifteen to twenty minutes to explore the Web site www.peoplesdesignawards.org. They will choose their favorite design and their least favorite design.

2. Lead a class discussion focusing on the students’ favorite and least favorite designs and the reasons for their choices. Post a list of the reasons for their choices to use as a shared resource.

3. Keep the students in design teams of three people. Tell them that they are going to submit a design—either their own or someone else’s—to the People’s Design Award. To help students make their choices, give each group a copy of the “Submit Your Design” handout.

4. Provide time for each group to present what they will submit to PDA. If possible, invite students from another class to view the presentations. Discuss the reasons why each group selected its design, and their opinions regarding what constitutes good design.

5. Provide students with assistance in submitting their design choices, if necessary.
Assessment:
Journal Reflection
Ask your students to write a paragraph answering this question: What constitutes good design?
Enrichment
Extension Activities:
Extend the Conversation
Ask your students to read the International Herald Tribune article entitled
“Taking the pulse of the people: Newest awards by popular vote” at
https://www.iht.com/articles/2006/10/15/features/design16.php. Have them write a brief response summarizing the article content and their reactions to it.
Teacher Reflection:
N/A.
Related
Files:
Peoples Design Award Journal Log handout.doc ("People's Design Award Journal Log" handout)
Submit Your Design handout.doc ("Submit your Design" handout)
 
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