Posted by:
Donna Sharpe
10/1/2006 12:15:57 AM
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Title: |
Coast-to-Coast Book Design—Part 1: What is a book? |
Grade Level: |
Middle School |
Subject Area: |
Language Arts Technology
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Lesson Time: |
One fifty-minute class period |
Introduction: |
In this first of four lessons on book design, students
will be introduced to the vocabulary of book design through
the use of bookwalks and a non-linear PowerPoint
presentation in game-show (Jeopardy!) format. |
Standards: |
Information Literacy Standards Standard
1: The student who is information literate accesses
information efficiently and effectively. - 1. 2. Knows parts
of a book and digital resources. (CSLA)
- 1. 2. 1 Identifies
parts of a book: cover, title, title page, author,
illustrator, spine and spine label. (CSLA)
- 1. 2. 2
Identifies parts of a book: table of contents, publisher,
page numbers, copyright date and call number. (CSLA)
- 1. 2.
3 Identifies parts of a book: glossary, index and
dedication. (CSLA)
Standard 5: The student who is an
independent learner is information literate and appreciates
literature and other creative expressions of information. -
5. 2 Appreciates Creative Expressions in All Formats.
(CSLA)
- 5. 2. 4 Demonstrates growing appreciation of
literary and artistic heritage. (CSLA)
- 5. 2. 5 Appreciates
the effects of society, politics, science and technology on
literature and other creative forms of expression. (CSLA)
Technology Standards 2. Social, ethical and human
issues. Students develop positive attitudes toward
technology uses that support lifelong learning,
collaboration, personal pursuits, and productivity. English
Language Arts Standards 6. Students apply knowledge of
language structure, language conventions (e. g. spelling
and punctuation), media techniques, figurative language,
and genre to create, critique, and discuss print and
non-print texts. |
Objectives: |
Students will be introduced to and be able to recognize
the basic parts of a book in order to continue with this
four part book-design unit. |
Resources: |
- computer capable of running PowerPoint presentation
-
speakers
- data projector
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Materials: |
- "Parts of a Book" game-show style PowerPoint presentation.
(attached)
- old, discardable book which can be torn up for
demonstration
- several picture books—
ABC -style (recommendations in the attached works
cited list)
- paper and writing implements for all students
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Vocabulary: |
- Cover -page protector
- Spine -holds the
front and back covers together
- Call Number -number
used in Dewey or Library of Congress systems to
locate a book
- Spine Label -label located on spine
of book where Call Number is printed
- Dedication
-Author/Illustrator's statement of gratitude
- Title
-name of the book
- Title Page -page stating title,
author, illustrator, and publisher
- C. I. P. (Cataloging in
Publication)- location of legal information, esp.
copyright date
- Author -writer
- Illustrator
-artist
- Copyright -law that gives the
author/illustrator protection that their work can't be
copied without permission
- Publisher -company which
pays author, prints copies, sells to dealers, bookstores
and libraries
- Table of Contents -list of sections
in a book
- Index -alphabetized list of all the
subjects mentioned
- Glossary -book's own dictionary
-
Font -set of printable or displayable text
characters in a specific style and size
- Flyleaf
-half of the front or back end sheet not glued to the cover
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Procedures: |
Set-Up - Prepare classroom for PowerPoint presentation.
Run through presentation at least once to get a feel
for the timing and find the sound effects on "final
jeopardy" slide.
- Prepare display of ABC books listed
in works cited.
- Locate an old, discardable book which you
can easily tear apart for the session.
Teacher Presentation
and Motivation - Open class discussion with an announcement
that you will present a game-show style quiz at the end of
the session and all answers will be mentioned in your
upcoming demonstration.
- Draw attention to the display of
ABC books and talk briefly about each of the books
and why you found them interesting (see annotated work
cited list).
- Introduce students to the unit (coast-to-coast
book design).
- Announce that the unit will begin with a
game-show about the parts of a book, and then the students
will have lessons on design, book creation, and
self-publication.
- Discuss types of bindings (hard vs. soft
covers) and the parts of a hard-bound text, demonstrating
the necessity of cover (to protect the pages) and spine (to
hold cover together) by ripping spine off of old book
attempting to hold it upright.
- Point out the other relevant
parts of the book with brief discussion of their purpose,
including call number, spine label, dedication, title,
title page, CIP, Author, Illustrator, copyright, publisher,
table of contents, index, glossary, font, and flyleaf.
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Teacher motivation is to promote student's interest in
parts of a book.
- Play Jeopardy! PowerPoint presentation.
Step-by-step process of the activity - Optional: group
students into teams.
- Begin "Book Jeopardy" PowerPoint by
selecting "view show" from the slide show option on top
toolbar or selecting screen icon located on left bottom
toolbar.
- Ask students if they recognize the format of the
first slide-have them explain how the game is played, then
restate the general rules of the game-students must select
a column and amount they would like to play for, the answer
will then appear, and the student will have to provide the
'question' in order to earn points. Points will be deducted
for incorrect answers and student will lose their turn.
- Use
class roster or a list of team names/numbers to keep track
of student scores.
- Inform all students (teams) that they
will need two pieces of paper in order to complete the
game.
- Begin game by selecting the column and amount a
student chooses, then select "Answer" for to illuminate
the answer.
- After students have adequate time
(30 seconds-1 minute) select "Question" to illuminate the
correct response.
- Select red "home" icon button to return
to the title slide and allow the same student (team) to
select again if they were correct or move on to another
student (team) to begin their turn.
- When all categories and
amounts have been selected, move on to the "Final Jeopardy"
question, asking students (teams) to wager the amount of
points they want to wager.
- Select the "Final Jeopardy" link
from the home page. Inform students that they will have to
write their answer to the final question.
- The
Jeopardy! theme-music will play once "Answer" icon is
selected. Allow theme music to play in it's
entirety before asking students to show their
responses.
- Music will discontinue once "Question" is
selected. It can be restarted by selecting small sound icon
in lower right corner.
- Winner is student (team) with the
most points remaining.
Wrap-Up - Congratulate students on a
well-played game.
- Remind them that the next lesson in the
unit will be on design. Then, they will begin the process
of creating a coast-to-coast book that will be published!
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Assessment: |
Students will demonstrate their acquisition of knowledge
regarding the parts of a book by their success in answering
the Jeopardy! questions. No rubric applies. |
Enrichment Extension Activities: |
Invite interested students to use the Jeopardy PowerPoint
presentation and use it as a template to create their own
version of the game to be presented in another
cross-curricular setting. (This is permissible use-see
"Help" slide with copyright information. ) |
Teacher Reflection: |
My difficulty with this introductory lesson to our
coast-to-coast book design unit was that the
game-show portion was too brief. The students
were wildly successful at answering the questions (except
for the final questions, of course) and I could have
benefited from having many, many more questions available
to them. Students who struggled would have benefited
from paying closer attention during the
discussion/demonstration portion of the lesson. The
multi-media instructional tools were most successful
because of the novelty. Next time I present the lesson I
would provide a written list of the vocabulary that will be
covered for the students to write in the answers, and then
turn in before the game started. |
Related Files: |
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