Posted by:
Curt Uebelhor
8/29/2009 5:36:05 PM
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Title: |
Get Behind the Wheel |
Grade Level: |
Middle School |
Subject Area: |
Arts
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Lesson Time: |
450 minutes of classroom activities |
Introduction: |
Most middle school students are anxiously awaiting the
time when they will legally be able to get behind the wheel
of an automobile. This lesson uses that interest and the
design process to have the students design a dashboard for
a new car that will be marketed to the sixteen- to
twenty-three-year-old new car market. |
Standards: |
Visual Arts Standard 1. Understands and
applies media, techniques, and processes related to the
visual arts Standard 2. Knows how to use structures
(e. g. , sensory qualities, organizational principles,
expressive features) and functions of art Standard 3.
Knows a range of subject matter, symbols, and
potential ideas in the visual arts Standard 5.
Understands the characteristics and merits of one's own
artwork and the artwork of other
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Objectives: |
Students will: - learn to identify a client’ s needs
and how to fulfill those needs
- understand the basic
design process
- translate verbal ideas into visual
images
- develop and refine dashboard designs
- learn
how to articulate their design to their client
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Resources: |
computer LCD projector https://jalopnik.
com/5059550/the-14-most-futuristic-dashboards-on-the-2008-paris-show-floor |
Materials: |
- sketchbooks
- graphite pencils
- 18” x
24” 90 lb. white drawing paper
- colored pencil
sets
- 18” rulers
- handout with assignment
details
- new car brochures from car dealers
- examples of
student work (if possible)
- print outs of images used in
slide presentation for display
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Vocabulary: |
- dashboard: a panel extending across the interior of a
vehicle (as an automobile) below the windshield and usually
containing instruments and controls
- speedometer: an
instrument for indicating speed
- odometer: an instrument for
measuring distance traveled (as by a vehicle)
- design
process: the steps taken to develop a design solution
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brainstorming: the mulling over of ideas by one or more
individuals in an attempt to devise or find a solution to a
problem
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Procedures: |
Session 1: Review the Challenge 1. The
teacher will introduce the project using the Research and
Design Guide handout. The students will be designing
a dashboard for a new vehicle that will appeal to the
market group of sixteen- to twenty-three-year-olds of
moderate to high income. Students will determine if
vehicle is gender specific. Students will come up
with a name for the vehicle and draw the dashboard as seen
from between the front seats. 2. Teacher will
present a slide show of cars and their dashboards from the
1910s to present and include future prototypes and examples
from movies. A list of features of the vehicle as
displayed on the dashboard will be generated by each
student for their vehicle. 3. Grading rubric
will be passed out and discussed. Students will be
instructed to contemplate the assignment for the next
day’ s class. Examples of student work (if
available) will be displayed. Session 2: Investigate the
Problem 1. Students will break up into
pre-determined small groups to interview “
clients” (fellow students) on their needs/wants in a
vehicle. 2. If possible, students will listen to a short
presentation by a former automobile designer and then
interview the designer, if possible. This will be
videotaped for other classes to reference. 3.
If possible, students will listen to a short
presentation by a local car dealer and then interview the
dealer, if possible. This will be videotaped for
other classes to reference. Session 3: Generate Ideas &
Edit and Develop Ideas 1. Students will
individually brainstorm ideas for names and features of
their vehicle, focusing especially on items that can be
featured in some way on its dashboard and list these ideas
in their sketchbook. (Lists will be turned in. )
Brainstorming ideas determined to have the most potential
will be developed further. A prototype will be
developed through rough sketches of the dashboard and a
description will be written. (This can be assigned as
homework if necessary. ) Session 4: Share and Evaluate
Ideas (Two days) 1. Students will present short one
to two minute presentations to classmates followed by a
timed suggestion and critique period (comments positively
stated). Participation in suggestion and
critique period will be voluntary but ALL students will
offer at least one comment during this time. Session 5:
Finalize Solution (Three days) 1. Students
will use information gathered from suggestion/critique
session to refine or reframe their ideas and will then draw
their dashboard in pencil on the 18” x 24”
paper provided. Following completion of the pencil
drawing, students will use colored pencils to finish their
vehicles. The drawing will be detailed and will
include descriptions of specific features using arrows to
indicate the corresponding areas of the drawing. The
view through the windshield should help the “
client” understand what type of environment this
vehicle is best suited to or designed for. A typed
list of the features will also be turned in. (Done
outside of class. ) Session 6: Present Final
Solutions (Two days) 1. Students will present
a one to two minute presentation to the class highlighting
their vehicles’ features on their large drawing.
They will describe how and why these features will
appeal to their client. The teacher will sum up the
assignment and allow students to secretly vote for the
vehicles they feel best met the criteria for the
assignment, had the best visual drawing, and which vehicle
they would purchase from the class selections.
Winners will be announced at a later date and ALL work will
be displayed with awards attached to individual winners. |
Assessment: |
Assessment will be done using the attached rubric. |
Enrichment Extension Activities: |
Cross-curricular activities could include: writing
advertising copy for an ad campaign for the vehicles; using
the drawings along with other materials to produce video ad
campaigns (commercials). |
Teacher Reflection: |
N/A. |
Related Files: |
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