Posted by:
Bertina Banks
7/2/2009 10:35:55 AM
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Title: |
What’s the Best Design to Float Your Boat? |
Grade Level: |
Middle School |
Subject Area: |
Mathematics Science Technology
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Lesson Time: |
180 minutes for classroom activities |
Introduction: |
In this lesson students will draw on their factual
understanding of buoyancy and density to design a boat that
will float in water while carrying a load. Students
will view short videos on buoyancy and boat design.
Students will work in collaborative groups to answer
the following question: Should different
considerations be taken into account when designing boats
based on their destination? For example: fresh water
vs. salt water? If yes, explain and provide examples.
If no, explain and provide examples.
This question will pique student interest in boat design.
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Standards: |
Science Standard 8. Understands the structures and
properties of matter Standard 12. Level II.
Understands the nature of scientific inquiry 3.
Plans and conducts simple investigations (e. g. ,
formulates a testable question, plans a fair test, makes
systematic observations, develops logical conclusions |
Objectives: |
Students will: - connect their prior factual understanding
of buoyancy and density to their boat design
- determine
the volume of water displaced by an object placed in
water
- identify that when the mass of water displaced
is equal to or greater than the mass of the object, the
object will float
- design a boat that will carry
cargo
- compare various boat shapes to judge
cargo-carrying capacity
- brainstorm and design a model
for a boat that floats with a load (the best boat design
will carry the heaviest load)
- present their design
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incorporate student and teacher feedback into their
design
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Resources: |
https://www. thirteen.
org/edonline/nttidb/lessons/jx/buoyjx. html
https://newali. apple. com/ali_sites/ali/exhibits/1000813/
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Materials: |
- computers with internet access
- modeling clay
-
clear plastic container (the bottom part of a two liter
bottle)
- tape
- metric ruler
- balance
-
masses
- aluminum foil (1 meter)
- four craft
sticks
- four toothpicks
- two straws
- tape
-
glue
- projector (for viewing movies)
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Vocabulary: |
Students in this age group should be familiar with all words used. |
Procedures: |
Prior to this lesson it is important to remind students of
what buoyancy is and what affects it. Teacher will
facilitate discussion based on a video about how boat
design has changed over the years. Students will
brainstorm about how their design correlates with its
function. Day One: Introduction 1. Students
will watch two videos on buoyancy. 2. Teacher will
introduce Web sites that serve as resources to help
students to design their boats. Say, “ We will watch
a brief video to review the principles of buoyancy.
As you watch try to answer the following question: How can
I explain what buoyancy is to my nine-year-old
cousin?” Show students the video at: https://videos.
howstuffworks.
com/discovery/6540-mythbusters-lets-talk-buoyancy-video.
htm (MythBusters: Let’ s Talk Buoyancy, on buoyancy,
etc. , to be viewed before students design their boats. )
3. Say, “ Next we will watch a video that applies the
principles of buoyancy. Pay special attention to the
considerations that were made during boat design throughout
history. ” Show students the video at: https://newali.
apple. com/ali_sites/ali/exhibits/1000813/ (Note: Teacher
may use entire video or choose sections depending on the
length of the class; a summary of the narration is listed
below: a) Opening to 7:10--Introduction b) 7:10 to
29:24--Science teacher Dr. Barbara Hagerman takes students
through a lesson on the scientific principles of buoyancy,
stability, displacement, and ballast. Information on
Archimedes and questions from students are also included.
c) 29:24 to 50:45--The scientific principles discussed in
the previous section are put into practical application as
members of the Discovery Expedition discuss the purpose and
design of their replica pirogues and keelboat. Video of
their construction and use on the river is included along
with questions from students. d) 50:45 to 1:05:07--We are
joined by Ike Hastings of the American Sternwheeler
Association who discusses the purpose and design of
sternwheelers. Images of construction and operation
of sternwheelers are included as are questions from
students. e) 1:05:07 to End—Final questions from students,
information from boat builders on how they combat the
prospect of a “ waterlogged” boat, summary of
science learned. ) 4. At the close of class students
will discuss what they learned about buoyancy and ship
design. Day Two: Design Challenge (Note: Some
of Day Two’ s lesson may run over to Day Three.
) 1. Say, “ You are all designers. A thrifty
cargo shipper is your client. You have been asked to
design a boat that will carry cargo made from very simple
materials. Here are the rules of the game: - You may
use only the materials listed to build your boat.
- You may
omit only one item from the listed materials. All others
must be included.
- Your boat may be no larger than 50 cm in
any dimension.
- When testing the boats, the last mass added
to the boat (the one that makes it sink) must be removed
from the boat before totaling the mass that the boat held.
2. Place students into small groups to brainstorm design
ideas (provide large chart paper). 3. Students will
design and build their boat. 4. Building and testing
the designs. Say “ Now you will test to see if
your boat can carry cargo. ” a) Mass (or
weigh) your boat that you designed on a scale and record
the number in your data table. b) Mass one penny and record
this number in your data table. c) Estimate how many
pennies can be loaded in your boat without sinking the
boat. Record this amount in your data table. d) Place your
boat in a large container of water. See if it floats! If
not, reshape it and try again. e) Place one penny at a time
into the boat until you reach a point where you add a penny
and the boat sinks. (Hint: Remove the last penny and then
count the remaining pennies in the boat and multiple this
number by the mass of one penny. Add this number to the
mass of the boat and record in your data table. See
attachment. ) 5. Say, “ Your client the cargo shipper
wants to be assured that your boat can carry a load.
Therefore you must demonstrate that your boat can carry
clay as well as pennies. ” a) Put a strip of tape on
the outside of the container from top to bottom.
This will be where you mark the changes in water level. b)
Determine the mass of one of the objects you will use to
add weight to your boat. Record this mass in the data
table. c) Fill the container two-thirds full of water. Make
a mark on the tape strip on the outside at the water level.
d) Make a ball of the modeling clay. Determine the
mass of the clay ball. Record the mass of the clay
in the data table. e) Drop it into the water. Mark
the new water level on the tape. Use the ruler to
measure the change in water level. Record the water
level change in the data table. f) Remove the clay ball.
Brainstorm with your group to design a shape from
the clay that you think will float and hold the most
weight. Sketch the shape. Reshape the clay.
Be sure to use the same amount of clay. Put
your new clay boat in the water. Mark the water
level. Measure the change and record. g) Predict how
many pieces of cargo your boat will hold. Record
your prediction in the data table. h) Test your prediction
by adding cargo pieces to your boat. Each time you
add a piece mark the change in water level on the tape
strip. Measure and record the change in water level.
Add cargo pieces until the boat sinks. Dry
your clay and weights. Return the materials. i)
Graph the data you have recorded. Day Three: Present and
Reflect 1. Students will present their design to the
class explaining the amount of load they were or were not
able to carry. If students modified their design
this should also be explained to peers and teachers.
Teacher will facilitate reflection by using the following
questions: a) Did some
boat designs perform better than others (according to the
data?)
b) How is the winning boat designed? Draw a
picture of it. Why do you think it could hold more pennies?
c) Did how you loaded the pennies on the boat make a
difference? What is the best technique for adding
pennies to a boat? d) How did your estimate and actual
number of pennies compare? |
Assessment: |
The teacher will listen to and observe students as they
work in small groups and individually. The teacher will
evaluate the students using the analysis questions listed
above for Day 3. |
Enrichment Extension Activities: |
This lesson can be extended by students answering the
following question: How many grams of water does your
boat plus pennies displace when your boat is floating at
maximum load capacity? Design an experiment to find out.
Or students can complete the “ floating or
sinking” activity: a) Find twenty items from your
environment (at home, in your classroom, or outside). b)
Sort the items into two separate piles; those you think
will sink and those you think will float. c) Create a
spreadsheet using Excel to record your predictions. Save
the spreadsheet according to your teacher’ s
directions. Predict which items will sink and which will
float. Record your predictions. d) Get a large container of
water and test each item one at a time, by placing them
into the bucket/bowl of water. Place a check mark by those
items that you predicted correctly. Questions and Analysis:
a) What do you notice about items that float? What do they
have in common? What is different? b) What do you
notice about items that sink? What do they have in
common? What is different? c) Did any items seem to
both float and sink? d) Can you modify any of your
collected items that sank and make them float? e) Can you
modify any of your collected items that floated and make
them sink? f) What conclusions can you make about what
sinks and what floats from your observations so far?
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Teacher Reflection: |
N/A. |
Related Files: |
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