Posted by:
Cooper-Hewitt National Design Museum
9/20/2007 2:22:42 PM
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Title: |
Tell Me About it: What is Design? (Part One) |
Grade Level: |
Middle School |
Subject Area: |
Arts Language Arts
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Lesson Time: |
One to two fifty-minute class periods |
Introduction: |
What role does design play in everyday life? In this
two-part lesson, students are introduced to diverse aspects
of design. In the first lesson, students will participate
in a jigsaw learning activity to learn about specific
fields of design that include interior design,
architectural design, landscape design, fashion design,
theater design, and graphic design. In jigsaw learning
activities, students work in small groups to conduct
research on a specific topic and teach their classmates
what they learn, thus completing the “ Jigsaw puzzle.
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Standards: |
Reading Standard 7. Uses reading skills and strategies
to understand and interpret a variety of informational
texts Level III. 1. Uses reading skills and
strategies to understand a variety of informational texts
(e. g. , electronic texts; textbooks; biographical
sketches; directions; essays; primary source historical
documents, including letters and diaries; print media,
including editorials, news stories, periodicals, and
magazines; consumer, workplace, and public documents,
including catalogs, technical directions, procedures, and
bus routes) Writing Standard 1. Uses the general
skills and strategies of the writing process Level
III. 5. Uses content, style, and structure (e. g. , formal
or informal language, genre, organization) appropriate for
specific audiences (e. g. , public, private) and purposes
(e. g. , to entertain, to influence, to inform)
Visual Arts: Artistic Expression & Communication
Standard 1. Understands and applies media, techniques, and
processes related to the visual arts Level III. Benchmark
2. Knows how the qualities and characteristics of art
media, techniques, and processes can be used to enhance
communication of experiences and ideas Working with
Others Standard 1. Contributes to the overall
effort of a group |
Objectives: |
Students will: - create a graphic organizer
- participate
in small-group and large-group discussion
- work
collaboratively in small groups
- conduct Internet research
on varied fields of design
- create a class presentation
demonstrating an understanding of one field of design
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Resources: |
- “ Design Graphic Organizer” handout
- Internet
Web sites
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Materials: |
- Computer with Internet access
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Vocabulary: |
Students in this age group should be familiar with all words used. |
Procedures: |
Building Background Activity One: Introducing Design
Concepts The purpose of this activity is to provide
students with an introduction to design concepts. 1. Tell
the students that they are going to learn about the world
of design and design education. To provide some basic
introductory information about design and design learning,
share the following paragraphs with the class: -
Learning through design invites
students to be active and reflective learners. Students
gain an increased awareness of design in diverse areas of
their everyday lives. They may notice how the color,
lights, and fabrics in their room create a mood, or how
their community was planned with an array of parks, grocery
stores, and offices. They may look more closely at the
everyday products that surround them, and question the
design of a computer mouse, a picture frame, a flower
garden, or a pair of sneakers. They may notice the spatial
arrangement of windows in a downtown building, the symmetry
of a Web page, or the ornamental detail on a balcony. They
may think about the structure of buildings, bridges, and
walkways across rivers. Design-based learning helps
students develop observational skills, and question the way
things are created.
-
Creativity is at the heart of design. Design-based
learning invites students to solve problems, take risks,
support their ideas, critique and evaluate their work,
reflect on their learning process, and think about the
world in new ways.
As a class, view the video
entitled “ Cardboard Chair Challenge” at
https://ditc. missouri. edu/designTasks/cChair/index.
html 2. Tell the class that there are three major
components of design. Explain each area of design to your
students using the chart (attached). Activity Two: Design
Graphic Organizers The purpose of this activity is
to help students learn about the three components of
design: space and design, graphic and visual communication,
and products and things. 1. Divide the class into groups of
three students. Tell the students that each group is going
to construct a graphic organizer. A graphic organizer is a
visuo-spatial representation of information. Give each
group a copy of the “ Design Graphic Organizer”
handout (attached). 2. After completing the graphic
organizers, ask each group to share its work with the
entire class. Discuss the different categories of design
and the students’ choices from the People’ s
Design Award Web site ( www.
peoplesdesignaward. org ). 3. Introduce the following
steps of the design process to the class: •
STEP ONE: Identify the problem. Brainstorm ideas. •
STEP TWO: Analyze the elements you will need to
solve the problem. • STEP THREE: Create your
design plan and presentation. • STEP FOUR:
Evaluate your design. Share your design and ask for
feedback and discuss how you might make changes and
improvements to your design. • STEP FIVE:
Communicate. Share your design plan. As a class, visit the
People’ s Design Award Web site. Find an example of
an entry and try to apply how you think the designer used
the steps of the design process. Steps for Learning
Activity One: Jigsaw Learning The purpose of this activity
is to give students the opportunity to conduct research on
a specific design topic and share what they learn with
their classmates. 1. Divide the class into groups of five
students. Tell the students that they are going to research
a specific area of design, and create a presentation to
share what they learn with their classmates. Provide the
following list of design topics and ask each group to
choose one. Try to ensure that each group selects a
different topic. Allow students to choose to investigate
areas of design that may be of interest to them that are
not included in the list below. • Interior
Design • Landscape Design •
Automotive Design • Lighting Design •
Fashion Design • Theater Design •
Sound Design • Industrial Design
• Graphic Design • Jewelry Design
• Fabric Design • Ceramic
Design Have the students use Internet resources,
library references, and magazines to conduct their research
about the varied design fields. |
Assessment: |
Assessment will be in part two of this two-part lesson. |
Enrichment Extension Activities: |
Learn More about Design Have your students conduct
additional research about the world of design. Create a
class Web site with annotated references of Web sites,
books, videos, and articles about design. |
Teacher Reflection: |
N/A. |
Related Files: |
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